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About

Posted on Feb 12, 2012 | Last Updated Dec 25, 2022

About Wall Worm.

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BSP Topics

Posted on Feb 12, 2012 | Last Updated Aug 8, 2014

Basic discussion of BSP, VBSP and compiling topics.

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vbsp.exe, vbsp, bsp, compile

Hitboxes and Bone Properties

Posted on Dec 23, 2012 | Last Updated Apr 22, 2019

The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.

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bone tools, bones, jointsurfaceprop, massbias, mass, bias, hitboxex, hitbox group

FGD Parser Problems

Posted on Dec 19, 2016 | Last Updated Dec 19, 2016

Details on known issues with the FGD parser in the free version of Wall Worm.

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entity, fgd, error

OSL WorldVertexTransition

Posted on Apr 25, 2018 | Last Updated May 7, 2018

The OSL Shader for WorldVertexTransition.

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osl, blend, worldvertextransition

Prop Data and Custom Gibs

Posted on Feb 12, 2012 | Last Updated May 9, 2021

Explanation of the Prop Data and Custom Gibs rollout in Wall Worm Model Tools.

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gibs, propdata

Create Prop Zoo from VMF

Posted on Jul 26, 2017 | Last Updated Jul 26, 2017

Create a Prop Zoo of all the models contained in a VMF.

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prop zoo

Running the Model Tools

Posted on Feb 12, 2012 | Last Updated Jul 23, 2022

How to run the Wall Worm Model Tools for the first time.

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Grouped Geometry is Not Supported

Posted on Feb 12, 2012 | Last Updated Jul 30, 2014

When exporting grouped models to SMD, the SMD exporter will fail to export your model correctly.

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Rotating Textures

Posted on May 19, 2016 | Last Updated May 19, 2016

Instructions on creating VMTs that animate the texture rotation.

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rotate, texture, animate, proxies vmt