Source 2 Engine
Posted on Jan 17, 2015 | Last Updated Mar 7, 2024
Wall Worm and Source 2. Information on Counter-Strike 2 and Counter-Strike: Global Offensive.
source 2, cs2, engine, half-life: alyx
Export Body Groups | $bodygroup
Posted on Feb 12, 2012 | Last Updated Jan 7, 2018
You can export body groups ($bodygroups) directly into Source in 3ds Max.
bodygroup, submodel, submodels, bodygroups, body group, sub model, $bodygroup, qc, export
Nudge Tools
Posted on Sep 29, 2017 | Last Updated Oct 9, 2017
Nudge Tools in Wall Worm
3ds max, nudge, move, grid
Understanding Wall Worm Displacements
Posted on May 31, 2013 | Last Updated May 19, 2016
Overview on working with displacements in 3ds Max for the Source Game Engine.
displacements, sculpt mesh, brush
Troubleshooting
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Articles to help troubleshoot problems with Wall Worm, 3ds Max and/or the Source Game Engine.
troubleshoot
Texturing World Geometry in 3ds Max
Posted on Oct 13, 2015 | Last Updated Oct 13, 2015
Basic tips on texturing world geometry in Max, especially for those with a Hammer background.
texturing, world geometry