Detailer
Bringing life to your scenes
Detailer is a detail sprite primitive plugin with exporters. The tools allow you to either create VBSP files, and will also create geometry that exports into the Source Game Engine with the Wall Worm VMF exporter.
VMAP Exporter
The Wall Worm Level Exporter can export 3ds Max scenes into Source 2 VMAP files.
Source Shader Settings
Control many Source VMT parameters directly inside 3ds Max.
Wrinklemaps
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
Making your 3D Skybox
Explanation on making a 3D Skybox in 3ds Max with Wall Worm.
Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
Visgroup Manager
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
On the Grid
Information and videos on using the grid in 3ds Max for Source Engine Level Design.
Source 2 FGD Parser
The FGD parser in Wall Worm supports Counter-Strike 2 to create game entities inside 3ds Max.