Lightmap Scale
This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.
Understanding Wall Worm Displacements
Overview on working with displacements in 3ds Max for the Source Game Engine.
My Model Scale is Wrong
All you need to know about getting your model scale correct.
Many new 3ds Max users have problems with the scale of their exported models not matching the scale in the Max UI. Here are some tips on solving that.
SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.
Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
End User License Agreement
End User License Agreement for Wall Worm Products.
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.