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Finding Leaks in 3ds Max

Posted on Aug 8, 2014 | Last Updated Aug 8, 2014

Some information on finding and troubleshooting leaks.

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leak

Models and QC

Posted on Feb 12, 2012 | Last Updated May 5, 2012

Information on exporting models and QC files.

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Displacement Alpha Blending

Posted on Dec 29, 2015 | Last Updated Jul 26, 2017

Information on displacement alpha blending and the shaders you can use to visualize the blending.

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worldvertextransition, alpha blending, blend material, directx shader, 3ds max, wallworm, anvil

Entities are Missing in Exported Scene

Solutions on missing entities in exported game level
Posted on Aug 29, 2016 | Last Updated Jun 18, 2018

Information on why some entities might not export into the game and how to fix that.

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entities, missing, fix, help, vmf, export, level

Source 2 Engine

Posted on Jan 17, 2015 | Last Updated Mar 7, 2024

Wall Worm and Source 2. Information on Counter-Strike 2 and Counter-Strike: Global Offensive.

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source 2, cs2, engine, half-life: alyx

Running Function with Keyboard Shortcut Opens Docs URL

Some of the MacroScripts in Wall Worm now have a default secondary action when executed with the SHIFT key held down.
Posted on Aug 1, 2017 | Last Updated Aug 1, 2017

Information on why keyboard shortcuts using the SHIFT key open the online documents for the function rather than running the function.

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SHIFT, shortcut, keyboard, docs

DX Display Shaders

Posted on Jul 26, 2017 | Last Updated Jul 26, 2017

Information on the DX shaders used by Wall Worm.

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WWMT Utilities

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Some information on utilities in Wall Worm.

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Phong Materials

Posted on Dec 1, 2013 | Last Updated Dec 1, 2013

Setting up a Phong material for Source using Wall Worm.

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phong, material, vmt, phongboost, reflections

PBR Material Support

Posted on Mar 2, 2024 | Last Updated Mar 2, 2024

PBR Material support in Wall Worm.

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pbr