Understanding How to Set Up Paths
Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
Wall Worm, Still Squirming
First Wall Worm blog entry. A brief discussion on the past, present and future of Wall Worm.
Displacements Fail to Export
Some tips on troubleshooting displacements failing to export from Max into Source.
Missing Icons and Functions in 3ds Max 2022
Since version 5.9.3 Wall Worm requires 3ds Max 2022.3+ for the 2022 versions of Max.
How to fix icons and menus missing for Wall Worm in some versions of 3ds Max 2022.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Lightmap Scale
This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.
MDL Loader isn't working
Instructions on manually setting the correct plugin paths if WW did not set them during installation.
Models and QC
Information on exporting models and QC files.
Nothing Happens When You Hit Export
Model does not compile when you hit export. Here are some solutions.