Source Engine
Articles related to the Source Game Engine.
Sky Writer
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).
Global Settings and Configuration
This floater controls global settings for Wall Worm. The settings control some system settings as well as default settings for common tools and actions in Wall Worm.
A Source for New Tools
2016 Year in Review for Wall Worm
Halloween 2016 news for Wall Worm and the release of a new MDL Importer for 3ds Max.
Wall Worm Year in Review: 2013
Review of Wall Worm development in 2013.
Back to the Future with BSP
Newsletter #2 in 2016 with recent updates in Wall Worm, talk about the level design contest and random thoughts.
Entity Cache
Explanation on how Entities are generated and stored on your computer.
WWMT Changelog
Wall Worm tools changelog. Includes information and release date on each update to Wall Worm.
Source Tools
Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.
VMF Importer
You can use Wall Worm to import a VMF into 3ds Max. This allows you to bring in your Hammer project into 3ds Max.