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Wall Worm 4, 3ds Max 2020 and Black Mesa News

Posted on May 6, 2019 | Last Updated May 6, 2019

Wall Worm 4.0 Released and other news about 3ds Max.

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wall worm, news, GDC, game developer conference, 3ds Max, black mesa

Installing Wall Worm Model Tools

Posted on Feb 12, 2012 | Last Updated Aug 30, 2023

Instructions on installing the Wall Worm Model Tools.

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install, unzip, download, update, updating, updates, update wall worm, update 3ds max

[FIXED] Blend Materials Crashing 3ds Max 2021

Many DirectX shaders are crashing 3ds Max 2021, including the Wall Worm Blend Materials
Posted on May 26, 2020 | Last Updated Dec 19, 2020

There is a regression in 3ds Max 2021 that causes Max to crash when using Wall Worm's DirectX shaders for displacements.

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crash, cer, 2021, dx, shader, blend, fix

Using Props in Your Scene

Posted on Mar 3, 2015 | Last Updated Nov 7, 2016

Article on re-using existing props in a scene.

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props

Using WWMT

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

Articles on using the Wall Worm Model Tools.

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Tutorial: Nuclear Cooling Towers

How to create nuclear cooling towers with Displacements
Posted on Dec 21, 2021 | Last Updated Dec 21, 2021

Tutorial on creating nuclear cooling towers as displacements for the Source Engine.

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displacement, curved, source engine, hammer, 3ds max, wall worm, corvex

Using 4Way Blends

Posted on Dec 29, 2016 | Last Updated Mar 13, 2017
Using 4way blend

Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.

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Lightmapped_4WayBlend, 4way blend, vertex paint

Archive of Wall Worm Version 3 Changelog

Archive of Changelog early 2017 to early 2019
Posted on Jan 24, 2020 | Last Updated Jan 24, 2020

Archive of Wall Worm Version 3.X changelog in early 2017 through early 2019.

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2017, 2018, 2019

Using the IK Tab

Posted on Dec 2, 2012 | Last Updated Feb 27, 2019

Articles pertaining to the IK functions in Max and how they translate into settings for Source Game Engine models.

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IK, collisionjoints, jigglebone, jointcontraint

CorVex

Posted on Dec 10, 2013 | Last Updated Jan 9, 2022

CorVex is a geometry plugin for 3ds Max aimed at quickly building game level layout and convex walls with simple parametric controls and planar UV mapping.

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corvex, level design, plugin, wall, walls, blocks, convex, parametric