Starter Kits
Source Engine level design starter kits will automate some entity setups for common level design tasks.
Unknown System Exception
Steps on fixing problems with an Unknown System Exception when importing files.
Studiomdl.exe - Check for write enable
This error occurs when the path for the output model does not exist. This is an error that happens at the compile stage and will happen if you are compiling straight from WWMT or by compiling manually from the batch file.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
Arch Primitive
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Wall Worm Turns Five Years Old
Wall Worm launched on November 18, 2010. This post discusses the journey from then through November 2015.
Studiomdle.exe - vstdlib.dll is missing
This is a common error that you'll get after a Steam update. The simple fix is to restart Steam and Source SDK.
Illegal Characters in Path
Solving some problems with special characters and illegal characters in filename paths.
BSP Compile Log
Viewing and using the BSP Compile logs.