MDL File Loader
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
Exporting Correct Smoothing on Models
Understanding Smoothing Groups and Explicit Normals
Discussion on smoothing groups and explicit normals and how they relate to Source.
Detailer
Bringing life to your scenes
Detailer is a detail sprite primitive plugin with exporters. The tools allow you to either create VBSP files, and will also create geometry that exports into the Source Game Engine with the Wall Worm VMF exporter.
Advanced Texture Controls
With Wall Worm Pro, you can export arbitrary texture maps as VTF files in Source.
Level Design
An introduction into level design for Source using 3ds Max.
End User License Agreement
End User License Agreement for Wall Worm Products.
Source Shader Settings
Control many Source VMT parameters directly inside 3ds Max.
VMT Browser
The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.