DXF Importer
You can import a DXF scene into Max. This allows you to transfer the basic level design from Hammer to Max.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Source Tools
Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.
FGD Parser Problems
Details on known issues with the FGD parser in the free version of Wall Worm.
Source Shader Settings
Control many Source VMT parameters directly inside 3ds Max.
Wall Worm Pro
Wall Worm Pro enhances the features inside Wall Worm itself.
Archive of Wall Worm Version 2 Changelog
Archive of Changelog 2014 to early 2017
Archive of Wall Worm Version 2.X changelog in 2014 through early 2017.
Brush Materials and Decals
A beginning to end example of making and exporting brush materials and decals.
A video and sample file to show you how to export textures, brush materials, decals and a simple level from 3ds Max into the Source Game Engine.