Wall Worm Model Tools
Wall Worm Model Tools is a collection of tools for getting your models and textures from 3ds Max into the Source Game Engine.
Exporting CAT and Biped Models
Export your CAT or Biped rig from 3ds Max into the Source Game Engine with Wall Worm.
Source 2 Engine
Wall Worm and Source 2. Information on Counter-Strike 2 and Counter-Strike: Global Offensive.
Exporting Correct Smoothing on Models
Understanding Smoothing Groups and Explicit Normals
Discussion on smoothing groups and explicit normals and how they relate to Source.
Batch Import Levels
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.