Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Wall Worm Anvil
Formerly called Wall Worm Displacement Tool
Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.
Overview Exporter
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
Stereo Flexes
Instructions on painting stereo weights to export into DMX.
Starter Kits
Source Engine level design starter kits will automate some entity setups for common level design tasks.
Displacements Fail to Export
Some tips on troubleshooting displacements failing to export from Max into Source.
Unknown System Exception
Steps on fixing problems with an Unknown System Exception when importing files.
Collision Hulls in 3ds Max for Source
Using WWMT in 3ds Max to create your model's collision hull with the Quick Hull feature.