Normal Tools
Posted on Aug 6, 2014 | Last Updated Apr 22, 2020
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.
normals, edit normals, smoothing, hard edge, script, commercial
Phong Materials
Posted on Dec 1, 2013 | Last Updated Dec 1, 2013
Setting up a Phong material for Source using Wall Worm.
phong, material, vmt, phongboost, reflections
Overview of Wall Worm Model Tools
Posted on Feb 12, 2012 | Last Updated Apr 20, 2016
Overview on what it is that Wall Worm Model Tools is and does.
overview, introduction
Wall Worm Model Tools
Posted on Feb 12, 2012 | Last Updated Jun 21, 2016
Wall Worm Model Tools is a collection of tools for getting your models and textures from 3ds Max into the Source Game Engine.
wwmt, download, table of contents, toc
PBR Material Support
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
PBR Material support in Wall Worm.
pbr
Exporting a Level from 3ds Max into Source
Brush Geometry, 3D Skybox, 2D Sky, Animated Textures
Posted on Oct 8, 2012 | Last Updated Feb 28, 2015
Video tutorial and sample file on exporting a 3ds Max scene into a Source VMF file with Wall Worm.
vmf, animated texture, video turorial, sample file, download
Source 2 FGD Parser
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
The FGD parser in Wall Worm supports Counter-Strike 2 to create game entities inside 3ds Max.
fgd, entities, parser, entity, cs2, counter-strike 2
Privacy Policy
Posted on Feb 19, 2015 | Last Updated Feb 19, 2015
The Wall Worm Privacy Policy.
privacy