Using Materials
Posted Dec 21, 2013
Source Shader Settings
Posted on Jun 9, 2013 | Last Updated May 16, 2017
Control many Source VMT parameters directly inside 3ds Max.
vmt, parameters, source shader
Blend Materials and WorldVertexTransition
Posted on Dec 21, 2013 | Last Updated Feb 2, 2019
Instructions on creating a WorldVertexTransition material inside 3ds Max using Blend Materials.
blend, worldvertextransition, material, displacement
Using 4Way Blends
Posted on Dec 29, 2016 | Last Updated Mar 13, 2017
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
Lightmapped_4WayBlend, 4way blend, vertex paint
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