MDL File Loader
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
Exporting a Level from 3ds Max into Source
Brush Geometry, 3D Skybox, 2D Sky, Animated Textures
Video tutorial and sample file on exporting a 3ds Max scene into a Source VMF file with Wall Worm.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Archive of Wall Worm Version 3 Changelog
Archive of Changelog early 2017 to early 2019
Archive of Wall Worm Version 3.X changelog in early 2017 through early 2019.
My Model Scale is Wrong
All you need to know about getting your model scale correct.
Many new 3ds Max users have problems with the scale of their exported models not matching the scale in the Max UI. Here are some tips on solving that.
Sky Writer
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).
Source Tools
Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.
Normal Tools
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.