My Material is always Transparent but I don't want it to be
Information on outputting the desired alpha settings for your materials.
Alpha Spec
This utility is a helper function to convert your Specular Level bitmap into the Alpha channel of another bitmap.
Washed Out Textures
Instructions of getting your materials to import without being washed out in color.
Compile Errors
Compiling your assets for Source sometimes generates errors. This page lists categories for finding solutions to compile problems.
Collision Hulls
Use Wall Worm to quickly build convex collision hulls for your model.
Archive of Wall Worm Version 4 Changelog
Archive of Changelog early 2019 to early 2020
Archive of Wall Worm Version 4.X changelog in early 2019 through early 2020.
Global Settings and Configuration
This floater controls global settings for Wall Worm. The settings control some system settings as well as default settings for common tools and actions in Wall Worm.
Wall Worm Year in Review: 2013
Review of Wall Worm development in 2013.
Model & Basic QC Rollout
Explanation of the model and basic qc rollout inside WWMT where you assign the mesh, set model/material paths and set some basic parameters.