Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Posted on Aug 29, 2016 | Last Updated Jun 18, 2018
Information on why some entities might not export into the game and how to fix that.
entities, missing, fix, help, vmf, export, level
OSL Blendmodulate
Posted on Apr 25, 2018 | Last Updated May 7, 2018
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
osl, blendmodulate, 2019
Starter Kits
Posted on Oct 14, 2019 | Last Updated Aug 14, 2021
Source Engine level design starter kits will automate some entity setups for common level design tasks.
starter kits, csgo, css, cstrike, day of defeat, dod, half-life, entity
Imported Brush UV Scale Wrong
Posted on Jan 13, 2018 | Last Updated Jan 13, 2018
Fix for importing correct UVs on brushes when the source texture is not a power of 2.
brush uv, import
Texture and VTex Errors
Posted on Feb 13, 2012 | Last Updated Jul 29, 2013
Topics pertaining to errors compiling VTF Textures from bitmaps in Source.
vtex, compile, errors
Scrolling Textures
Posted on May 19, 2016 | Last Updated May 19, 2016
Steps for creating scrolling textures and exporting to Source.
scroll, scrolling, texture, vmt, proxies
Exporting Your Static Prop
Posted on Feb 12, 2012 | Last Updated Apr 20, 2016
Basic explanation on using WWMT to export your static prop into Source.