Wall Worm Year in Review: 2013
Review of Wall Worm development in 2013.
Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
Blend Materials and WorldVertexTransition
Instructions on creating a WorldVertexTransition material inside 3ds Max using Blend Materials.
Batch Import Levels
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
WWMT Tutorials
Tutorials and videos on using Wall Worm tools.
Phong Materials
Setting up a Phong material for Source using Wall Worm.
Normal Tools
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.
Wall Worm, Still Squirming
First Wall Worm blog entry. A brief discussion on the past, present and future of Wall Worm.
SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.