Attachments & Particle System UI
Attachments are points on your model where you can attach extra models and particle systems (guns, sprites, etc). This page details both Attachments and Particle Systems since the Particle System controls are also in the attachment rollout.
Importing Source Assets
This series covers the steps needed to re-use Source assets inside of 3ds Max.
Studiomdl.exe - Model has 2-dimensional geometry
Relates also to: Error with convex elements of Mesh
This error is usually caused by models having a $concave flag that do not have proper collision hulls.
WWMT Changelog
Wall Worm tools changelog. Includes information and release date on each update to Wall Worm.
Advanced Texture Controls
With Wall Worm Pro, you can export arbitrary texture maps as VTF files in Source.
Nudge Tools
Nudge Tools in Wall Worm
Porting Levels into Source
General Overview of Converting Scenes that Were Not Designed with Source in Mind
Overview on porting scenes and levels from other sources.
On the Grid
Information and videos on using the grid in 3ds Max for Source Engine Level Design.