MDL File Loader
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
Entity Cache
Explanation on how Entities are generated and stored on your computer.
A Source for New Tools
2016 Year in Review for Wall Worm
Halloween 2016 news for Wall Worm and the release of a new MDL Importer for 3ds Max.
Material Library Generator
Explanation of how to use the Material Library Generator.
Batch Import Levels
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
Wall Worm Model Tools
Wall Worm Model Tools is a collection of tools for getting your models and textures from 3ds Max into the Source Game Engine.
Exporting WWMT Models to GoldSource
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.
Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
Exporting Animated Particle Textures
Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.