Source 2 FGD Parser
The FGD parser in Wall Worm supports Counter-Strike 2 to create game entities inside 3ds Max.
Wall Worm Model Tools
Wall Worm Model Tools is a collection of tools for getting your models and textures from 3ds Max into the Source Game Engine.
Wall Worm, the Angry Teapot and the Art of Xen
Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.
Export Textures to WAD
Export Bitmaps from your 3ds Max scene to WAD files.
Wrinklemaps
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
Arch Primitive
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
Porting Levels
Articles related to porting levels into Source using 3ds Max and Wall Worm.
Wall Worm, Still Squirming
First Wall Worm blog entry. A brief discussion on the past, present and future of Wall Worm.
Importing Models
Articles and documents related to importing model assets into 3ds Max.