Some PSDs can crash VTEX
PSD files created with Viewport Canvas must be converted
PSD files created with Viewport Canvas can sometimes crash VTEX.
Why are Models Appearing as Cubes?
When reopening a scene the models can appear as cubes if the game settings do not include paths to the source MDL files.
This document explains why models can appear as cubes instead of props when importing VMF or MDL nodes.
BSP Topics
Basic discussion of BSP, VBSP and compiling topics.
Missing Icons and Functions in 3ds Max 2022
Since version 5.9.3 Wall Worm requires 3ds Max 2022.3+ for the 2022 versions of Max.
How to fix icons and menus missing for Wall Worm in some versions of 3ds Max 2022.
Help! There was an Error and Now Max is Frozen
If there is a MAXScript error during some functions, the MAX UI can remain in limbo (frozen or non-responsive). Here is the function to fix this.
OSL: Lightmapped_4Wayblend
The Lightmapped_4Wayblend OSL map allows you to render 4way blends for props.
Brush Materials have incorrect rotation and scale when using the DirectX Shader
The Wall Worm Material Library Generator originally created DirectX Materials for all materials. But updates to the VMF Exporter changed the way materials are interpretted. Whenever possible, you should not use DirectX Materials.
Nothing Happens When You Hit Export
Model does not compile when you hit export. Here are some solutions.
Level of Detail (LOD) Generator & Tools Rollout
The Level of Detail Tools Rollout gives you controls for making LOD models and other LOD-related tools.
A Decade of Wall Worm
Wall Worm turned 10 years old in 2020. Here is a little status update.