OSL Seamless_Scale
Posted on Apr 25, 2018 | Last Updated Apr 25, 2018
OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.
osl, seamless_scale, triplanar, 2019
Wall Worm Beta Changelog
Archive of Changelog from 2010
Posted on Oct 9, 2017 | Last Updated Oct 9, 2017
Archive of the Wall Worm Model Tools beta changelog for versions 0.5 to 0.999.
2010, beta
Exporting WWMT Models to GoldSource
Posted on Jun 27, 2015 | Last Updated Nov 2, 2019
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
goldsource, wwmt, model, export, compile, smd, qc, requirement
Making Your Sky
Posted on Mar 12, 2014 | Last Updated Mar 12, 2014
Series on making your 2D Sky and 3D Skybox in 3ds Max for the Source Engine.
sky, 2d, 3d, toc
Making your 3D Skybox
Posted on Mar 12, 2014 | Last Updated Mar 12, 2014
Explanation on making a 3D Skybox in 3ds Max with Wall Worm.
3d skybox
Example Files
Posted on Dec 20, 2013 | Last Updated Dec 20, 2013
3ds Max files showing how to do various tasks in Wall Worm.
Export Body Groups | $bodygroup
Posted on Feb 12, 2012 | Last Updated Jan 7, 2018
You can export body groups ($bodygroups) directly into Source in 3ds Max.
bodygroup, submodel, submodels, bodygroups, body group, sub model, $bodygroup, qc, export