Prop Data & Gibs Rollout
This rollout lets you assign prop_data values to your prop so that it can be used as a prop_physics in Source. YOu can also assign custom Gibs models with this rollout.
Studiomdle.exe - vstdlib.dll is missing
This is a common error that you'll get after a Steam update. The simple fix is to restart Steam and Source SDK.
Compile Errors
Compiling your assets for Source sometimes generates errors. This page lists categories for finding solutions to compile problems.
Character Models
Articles related to making character models for the Source Game Engine.
Creating Entities
Details on what objects automatically export as entities in a VMF and how to manually create other entities.
Wrinklemaps
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
MDL File Loader
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.