Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.
Lightmap Scale
This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.
WWMT Proxy Tools
Wall Worm Proxies are objects that let you re-use a model in a scene that you are exporting into a VMF.
Exporting CAT and Biped Models
Export your CAT or Biped rig from 3ds Max into the Source Game Engine with Wall Worm.
End User License Agreement
End User License Agreement for Wall Worm Products.
Nudge Tools
Nudge Tools in Wall Worm
Creating Brush Corridors and Terrain
ShellVex functions for creating ShellVex brush systems from selected objects.
Making your 3D Skybox
Explanation on making a 3D Skybox in 3ds Max with Wall Worm.
Running the Model Tools
How to run the Wall Worm Model Tools for the first time.