OSL Seamless_Scale
OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.
Unknown Bitmap Filetypes Crash VMF Exporter
Do not use bitmap filetypes that Max doesn't know how to read.
Using unknown bitmap types on world geometry and displacements will crash the VMF Exporter. This currently happens if using VTFs in materials in 3ds Max 2013 since there is no VTF plugin yet.
Importing Source Assets
This series covers the steps needed to re-use Source assets inside of 3ds Max.
Example Files
3ds Max files showing how to do various tasks in Wall Worm.
Arch Primitive
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
Troubleshooting
Articles to help troubleshoot problems with Wall Worm, 3ds Max and/or the Source Game Engine.
Updates to WW are Missing
Steps on fixing Wall Worm to use the latest version that is installed.
VMDL Exporter
Exporting VMDL files from 3ds Max into Counter-Strike 2.
Brush Geometry
How to export brush geometry with the Wall Worm VMF Exporter.