Exporting WWMT Models to GoldSource
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
Export Multiple Texture Skins
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.
Gmod and Wall Worm
Set Up Wall Worm for Garry's Mod in 3ds Max
Instructions and video on setting up Wall Worm to export levels, models and materials using Wall Worm 3.71+ and 3ds Max 2018.
Rotating Textures
Instructions on creating VMTs that animate the texture rotation.
Finding Leaks in 3ds Max
Some information on finding and troubleshooting leaks.
Your 2D Sky and Sky Writer
Overview of setting up a scene in 3ds Max to render out as a 2D sky for your level with Sky Writer.
Miscellaneous Anvil Tools
An overview and explanation of several functions included in the Miscellaneous tab of Anvil.