Export Textures to WAD
Export Bitmaps from your 3ds Max scene to WAD files.
Brush Materials and Decals
A beginning to end example of making and exporting brush materials and decals.
A video and sample file to show you how to export textures, brush materials, decals and a simple level from 3ds Max into the Source Game Engine.
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.
Updates to WW are Missing
Steps on fixing Wall Worm to use the latest version that is installed.
Soundscaper
This utility is a helper function to generate a skeleton Soundscape file based off of soundscape entities in your level.
Exporting Animated Particle Textures
Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.
A Decade of Wall Worm
Wall Worm turned 10 years old in 2020. Here is a little status update.
My Material is always Transparent but I don't want it to be
Information on outputting the desired alpha settings for your materials.