Exporting Animated Particle Textures
![](/media/1/image/png/tiny/148_mksheet.png)
![](/media/1/image/jpeg/tiny/149_mksheet2.jpg)
Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.
Wrinklemaps
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
Your 2D Sky and Sky Writer
![](/media/1/image/jpeg/tiny/4_sky_writer.jpg)
Overview of setting up a scene in 3ds Max to render out as a 2D sky for your level with Sky Writer.
Using 4Way Blends
![Using 4way blend](/media/1/image/jpeg/tiny/180_using_4way_blend_first_frame.jpg)
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
Making your 3D Skybox
Explanation on making a 3D Skybox in 3ds Max with Wall Worm.
VBSP Parser
Import Detail Sprites into 3ds Max
![VBSP Importer](/media/1/image/jpeg/tiny/75_vbsp_importer.jpg)
Import prop details from your VBSP files.
Transparency and Reflections
![](/media/1/image/png/tiny/94_transparency_reflection_test.png)
![](/media/1/image/png/tiny/142_alpha_setup.png)
Tutorial and example scene on making a material that has reflectivity that matches the transparency in 3ds Max.
Models and QC
Information on exporting models and QC files.
Visgroup Manager
![Visgroup Manager](/media/1/image/png/tiny/213_visgroups_1.png)
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
Error Code 126
Startup Error Loading Wall Worm
Solution to a startup error and VTF bitmaps not loading in 3ds Max.