User Interface
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Information on the user interface for Wall Worm Model Tools.
wwmt, ui
Getting Started with WWMT
Posted on Feb 12, 2012 | Last Updated Feb 13, 2012
Getting started with using the Wall Worm Model Tools.
Understanding Wall Worm Displacements
Posted on May 31, 2013 | Last Updated May 19, 2016
Overview on working with displacements in 3ds Max for the Source Game Engine.
displacements, sculpt mesh, brush
Using WWMT
Posted on Feb 12, 2012 | Last Updated Feb 12, 2012
Articles on using the Wall Worm Model Tools.
VMDL Exporter
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
Exporting VMDL files from 3ds Max into Counter-Strike 2.
vmdl, vmdl_c, source 2, export, wwmt
Wall Worm Year in Review: 2013
Posted on Dec 17, 2013 | Last Updated Dec 17, 2013
Review of Wall Worm development in 2013.
blog, 2013, briscoe, dear esther, source
Brush Geometry
Posted on Feb 12, 2012 | Last Updated Dec 31, 2022
How to export brush geometry with the Wall Worm VMF Exporter.
brush, geometry, layout, bsp, brush mode, tag, world geometry
Export Textures to WAD
Posted on Jan 17, 2015 | Last Updated Jan 30, 2015
Export Bitmaps from your 3ds Max scene to WAD files.
wad, qlumpy
Batch Import Levels
Posted on Jan 11, 2018 | Last Updated Aug 14, 2020
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
vmf, rmf, map, import, batch, convert to fbx