Scrolling Textures
Steps for creating scrolling textures and exporting to Source.
Source 2 FGD Parser
The FGD parser in Wall Worm supports Counter-Strike 2 to create game entities inside 3ds Max.
Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
OSL Blendmodulate
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.
FGD Parser Problems
Details on known issues with the FGD parser in the free version of Wall Worm.
Rotating Textures
Instructions on creating VMTs that animate the texture rotation.
My Material is always Transparent but I don't want it to be
Information on outputting the desired alpha settings for your materials.
VMDL Exporter
Exporting VMDL files from 3ds Max into Counter-Strike 2.
[FIXED] Blend Materials Crashing 3ds Max 2021
Many DirectX shaders are crashing 3ds Max 2021, including the Wall Worm Blend Materials
There is a regression in 3ds Max 2021 that causes Max to crash when using Wall Worm's DirectX shaders for displacements.