VMDL Exporter
Exporting VMDL files from 3ds Max into Counter-Strike 2.
Source Engine
Articles related to the Source Game Engine.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.
Exporting WWMT Models to GoldSource
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
Arch Primitive
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
Stereo Flexes
Instructions on painting stereo weights to export into DMX.
Overview Exporter
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
Converting Displacements to Models
Steps on converting a collection of displacements to props.
Washed Out Textures
Instructions of getting your materials to import without being washed out in color.