Understanding How to Set Up Paths
Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.
Model & Basic QC Rollout
Explanation of the model and basic qc rollout inside WWMT where you assign the mesh, set model/material paths and set some basic parameters.
The Age of Free Game Engines is Here
The game engines are all going free and Wall Worm Pro is now available.
Wall Worm 4, 3ds Max 2020 and Black Mesa News
Wall Worm 4.0 Released and other news about 3ds Max.
Wall Worm Year in Review: 2013
Review of Wall Worm development in 2013.
Back to the Future with BSP
Newsletter #2 in 2016 with recent updates in Wall Worm, talk about the level design contest and random thoughts.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.
Wall Worm Turns Five Years Old
Wall Worm launched on November 18, 2010. This post discusses the journey from then through November 2015.
Advanced Bone Settings
Information on adding bones to your model or controlling advanced parameters.
Level Design
An introduction into level design for Source using 3ds Max.