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Generating LODs

Posted on Feb 12, 2012 | Last Updated May 8, 2024

The Level of Detail Generator on the Level of Detail Tools Rollout lets you generate LOD models from the root mesh. The tool will make lower-res versions of your model so that less polygons are rendered in-game when players move farther away.

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lod

Global Settings and Configuration

Posted on Feb 12, 2012 | Last Updated Sep 9, 2023

This floater controls global settings for Wall Worm. The settings control some system settings as well as default settings for common tools and actions in Wall Worm.

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settings, configuration, paths, config, setup, global settings

Lighting Rollout

Posted on Feb 12, 2012 | Last Updated Jul 23, 2013

This rollout contains lighting controls and other miscellaneous controls that are either rarely used or are experimental.

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Displacements

Posted on Feb 12, 2012 | Last Updated Oct 22, 2024

An overview of creating displacements for the Source Game Engine inside 3ds Max using Anvil.

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displacement, edit mode, sculpt mesh

For Hire

Posted on Feb 12, 2012 | Last Updated Dec 25, 2022

Low on time to complete a project? Hire Wall Worm to get the job done faster.

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hire, 3d modeler, ohio, source game engine, assets

Other Tools

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

Some of the less common tools packaged with Wall Worm.

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BSP Topics

Posted on Feb 12, 2012 | Last Updated Aug 8, 2014

Basic discussion of BSP, VBSP and compiling topics.

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vbsp.exe, vbsp, bsp, compile

Unknown Bitmap Filetypes Crash VMF Exporter

Do not use bitmap filetypes that Max doesn't know how to read.
Posted on Oct 18, 2012 | Last Updated Oct 18, 2012

Using unknown bitmap types on world geometry and displacements will crash the VMF Exporter. This currently happens if using VTFs in materials in 3ds Max 2013 since there is no VTF plugin yet.

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vmf, crash, material, vtf

Rad Topics

Posted on Feb 12, 2012 | Last Updated Aug 14, 2013

Articles related to making and using radiosity in your levels.

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rad, light, shadow, compile, vrad

Wall Worm Beta Changelog

Archive of Changelog from 2010
Posted on Oct 9, 2017 | Last Updated Oct 9, 2017

Archive of the Wall Worm Model Tools beta changelog for versions 0.5 to 0.999.

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2010, beta