Quick Search

More Options

Advanced Search

Help! There was an Error and Now Max is Frozen

Posted on Mar 26, 2015 | Last Updated Jun 26, 2015

If there is a MAXScript error during some functions, the MAX UI can remain in limbo (frozen or non-responsive). Here is the function to fix this.

Read More

frozen, freeze, UI, 3ds Max

Setting Up Wall Worm for Goldsource

Posted on Aug 28, 2016 | Last Updated Oct 18, 2019

Overview of setting up Wall Worm for Goldsrc.

Read More

goldsource, goldsrc, hl1, cs1.6, installation, setup

DMX, SMD and VTA Exporter

Posted on May 5, 2012 | Last Updated Oct 14, 2018

Explanation of the DMX, SMD andVTA Exporter packaged with Wall Worm. Use the SMD Exporter or VTA exporter to get your models into Source.

Read More

dmx, smd, export, exporter, 3ds max, 3ds max 2014, vta, source, sdk, game

Finding Leaks in 3ds Max

Posted on Aug 8, 2014 | Last Updated Aug 8, 2014

Some information on finding and troubleshooting leaks.

Read More

leak

Convexity

Posted on Feb 12, 2012 | Last Updated Aug 29, 2016

Overview on how Convexity fits into the process of Wall Worm.

Read More

convexity, 3rd part, app

Model & Basic QC Rollout

Posted on Feb 12, 2012 | Last Updated Dec 8, 2017

Explanation of the model and basic qc rollout inside WWMT where you assign the mesh, set model/material paths and set some basic parameters.

Read More

Starter Kits

Posted on Oct 14, 2019 | Last Updated Aug 14, 2021

Source Engine level design starter kits will automate some entity setups for common level design tasks.

Read More

starter kits, csgo, css, cstrike, day of defeat, dod, half-life, entity

Displacements Fail to Export

Posted on Feb 15, 2016 | Last Updated Feb 15, 2016

Some tips on troubleshooting displacements failing to export from Max into Source.

Read More

displacements, troubleshooting, missing, fail

When Opening Scene there is a startup script error.

Anvil embeds reference to a script in your 3ds Max scripts folder. If that file is missing, there can be an error.
Posted on Oct 13, 2014 | Last Updated Oct 13, 2014

Anvil embeds some scripts for scene startup to protect displacements from being invalidated via improper manipulation. Older versions of Anvil referenced a file that could cause an error if missing.

Read More

startup, script, error

Wall Worm Beta Changelog

Archive of Changelog from 2010
Posted on Oct 9, 2017 | Last Updated Oct 9, 2017

Archive of the Wall Worm Model Tools beta changelog for versions 0.5 to 0.999.

Read More

2010, beta