Brush Geometry
How to export brush geometry with the Wall Worm VMF Exporter.
Back to the Future with BSP
Newsletter #2 in 2016 with recent updates in Wall Worm, talk about the level design contest and random thoughts.
VMT Browser
![vmt browser](/media/1/image/png/tiny/214_vmt_browser.png)
![](/media/1/image/png/tiny/239_019_vmt_browser.png)
The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.
Your 2D Sky and Sky Writer
![](/media/1/image/jpeg/tiny/4_sky_writer.jpg)
Overview of setting up a scene in 3ds Max to render out as a 2D sky for your level with Sky Writer.
Using the IK Tab
Articles pertaining to the IK functions in Max and how they translate into settings for Source Game Engine models.
Level Design
An introduction into level design for Source using 3ds Max.
Getting Started
Getting started on setting up the Wall Worm Model Tools.
VMF Exporter
The Wall Worm tools allows you to send your 3ds Max scene to Hammer and Source via a VMF Exporter.
Help! There was an Error and Now Max is Frozen
If there is a MAXScript error during some functions, the MAX UI can remain in limbo (frozen or non-responsive). Here is the function to fix this.
Advanced Texture Controls
With Wall Worm Pro, you can export arbitrary texture maps as VTF files in Source.