Max Crashes When Applying a Modifier
3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.
On the Grid
Information and videos on using the grid in 3ds Max for Source Engine Level Design.
Importing Source Assets
This series covers the steps needed to re-use Source assets inside of 3ds Max.
Advanced Texture Controls
With Wall Worm Pro, you can export arbitrary texture maps as VTF files in Source.
Detailer
Bringing life to your scenes
Detailer is a detail sprite primitive plugin with exporters. The tools allow you to either create VBSP files, and will also create geometry that exports into the Source Game Engine with the Wall Worm VMF exporter.
Nudge Tools
Nudge Tools in Wall Worm
Understanding Wall Worm Displacements
Overview on working with displacements in 3ds Max for the Source Game Engine.
Brush Geometry
How to export brush geometry with the Wall Worm VMF Exporter.