Your 2D Sky and Sky Writer
Overview of setting up a scene in 3ds Max to render out as a 2D sky for your level with Sky Writer.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.
Preparing Your Model
Preparing your model to export your model with WWMT in 3ds Max to the Source Engine.
My Model Scale is Wrong
All you need to know about getting your model scale correct.
Many new 3ds Max users have problems with the scale of their exported models not matching the scale in the Max UI. Here are some tips on solving that.
Wall Worm, the Angry Teapot and the Art of Xen
Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.
Getting Started with your Sky
Getting started with your level with the intent of building both a 2D sky and 3D Skybox.
Creating Entities
Details on what objects automatically export as entities in a VMF and how to manually create other entities.