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Random Elements

Posted on Nov 6, 2015 | Last Updated Dec 31, 2019

Random Elements Modifier lets you randomize position, rotation and scale of geometry or UVs at the element level.

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element, modifier, random, position, rotation, scale, uvw, uv, uvs

Using WWMT

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

Articles on using the Wall Worm Model Tools.

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Grouped Geometry is Not Supported

Posted on Feb 12, 2012 | Last Updated Jul 30, 2014

When exporting grouped models to SMD, the SMD exporter will fail to export your model correctly.

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Purging Corrupt Utility Files

Posted on Sep 23, 2016 | Last Updated Sep 23, 2016

Instructions on deleting corrupt utility files that can stop Wall Worm from working correctly.

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purge, corrupt, error

When Opening Scene there is a startup script error.

Anvil embeds reference to a script in your 3ds Max scripts folder. If that file is missing, there can be an error.
Posted on Oct 13, 2014 | Last Updated Oct 13, 2014

Anvil embeds some scripts for scene startup to protect displacements from being invalidated via improper manipulation. Older versions of Anvil referenced a file that could cause an error if missing.

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startup, script, error

Running the Model Tools

Posted on Feb 12, 2012 | Last Updated Jul 23, 2022

How to run the Wall Worm Model Tools for the first time.

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Displacement Proxies

Posted on Jun 18, 2018 | Last Updated Mar 29, 2020

Displacement Proxies allow teams to work more efficiently with displacements in multiple files.

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displacement proxy, sculpt proxy, xref scene

Attachments & Particle System UI

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

Attachments are points on your model where you can attach extra models and particle systems (guns, sprites, etc). This page details both Attachments and Particle Systems since the Particle System controls are also in the attachment rollout.

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Exporting

Posted on Feb 12, 2012 | Last Updated May 5, 2012

Quick introduction on the model and texture exporters in Wall Worm.

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Exporting SMD/VTA with WW Pro with a Morpher Modifier

Posted on May 20, 2016 | Last Updated May 20, 2016

Sometimes WW Pro will have a problem exporting a model with a Morpher modifier if the normals cache is not being displayed properly.

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smd, vta, export, ww pro, bug, error, fix