Posted on Jun 27, 2015 | Last Updated Nov 2, 2019
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
goldsource, wwmt, model, export, compile, smd, qc, requirement
Posted on Feb 12, 2012 | Last Updated Dec 12, 2014
How to export your model textures from 3ds Max to Source.
material, vtf, export, model, valve, source, vtex, wallworm
Posted on May 20, 2016 | Last Updated May 20, 2016
Sometimes WW Pro will have a problem exporting a model with a Morpher modifier if the normals cache is not being displayed properly.
smd, vta, export, ww pro, bug, error, fix
Brush Geometry, 3D Skybox, 2D Sky, Animated Textures
Posted on Oct 8, 2012 | Last Updated Feb 28, 2015
Video tutorial and sample file on exporting a 3ds Max scene into a Source VMF file with Wall Worm.
vmf, animated texture, video turorial, sample file, download
Posted on Feb 12, 2012 | Last Updated Jun 18, 2015
Information on exporting Wall Worm Model Tools WWMT textures.
texture, export, model, vtf, vmt, tga, 3ds max, wallworm
Posted on Feb 12, 2012 | Last Updated Jan 7, 2018
You can export body groups ($bodygroups) directly into Source in 3ds Max.
bodygroup, submodel, submodels, bodygroups, body group, sub model, $bodygroup, qc, export
Posted on May 5, 2012 | Last Updated Oct 14, 2018
Explanation of the DMX, SMD andVTA Exporter packaged with Wall Worm. Use the SMD Exporter or VTA exporter to get your models into Source.
dmx, smd, export, exporter, 3ds max, 3ds max 2014, vta, source, sdk, game