Wall Worm Gets Tanked
Well... I mean Wall Worm is used on a Tank.
Some news and spotlight about Wall Worm, tools, users and projects.
Using 4Way Blends
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
Displacements Fail to Export
Some tips on troubleshooting displacements failing to export from Max into Source.
Model & Basic QC Rollout
Explanation of the model and basic qc rollout inside WWMT where you assign the mesh, set model/material paths and set some basic parameters.
Overview Exporter
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
Using the IK Tab
Articles pertaining to the IK functions in Max and how they translate into settings for Source Game Engine models.
Exporting Your Static Prop
Basic explanation on using WWMT to export your static prop into Source.
Material Library Generator
Explanation of how to use the Material Library Generator.
Wall Worm Pro
Wall Worm Pro enhances the features inside Wall Worm itself.