Viewing and using the BSP Compile logs.
Basic discussion of BSP, VBSP and compiling topics.
Newsletter #2 in 2016 with recent updates in Wall Worm, talk about the level design contest and random thoughts.
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
ShellVex is a scripted geometry plugin for 3ds Max that allows you to create convex geometry blocks from the polygons (or tris) of other objects in the scene.
How to export brush geometry with the Wall Worm VMF Exporter.
Wall Worm tools changelog. Includes information and release date on each update to Wall Worm.
Archive of Wall Worm Version 3.X changelog in early 2017 through early 2019.
Archive of Wall Worm Version 2.X changelog in 2014 through early 2017.
Archive of Wall Worm Version 1.X changelog in 2011 through 2014.
Many of the projects and services provided by Shawn Olson are done in his spare time. If you love Wall Worm, you can show appreciation with a donation.