Soundscaper
This utility is a helper function to generate a skeleton Soundscape file based off of soundscape entities in your level.
Visgroup Manager
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
Cordon Manager
The cordon manager lets you use multiple cordons and limit the compiling of your level to the area inside the cordon.
Archive of Wall Worm Version 3 Changelog
Archive of Changelog early 2017 to early 2019
Archive of Wall Worm Version 3.X changelog in early 2017 through early 2019.
Archive of Wall Worm Version 4 Changelog
Archive of Changelog early 2019 to early 2020
Archive of Wall Worm Version 4.X changelog in early 2019 through early 2020.
Archive of Wall Worm Version 1 Changelog
Archive of Changelog 2011-2014
Archive of Wall Worm Version 1.X changelog in 2011 through 2014.
WWMT Changelog
Wall Worm tools changelog. Includes information and release date on each update to Wall Worm.
Anatomy of a Design Team
Teamwork in 3ds Max
This documents the most efficient setup of 3ds Max, Wall Worm and team organization for a Source Engine Project.