Brush Materials have incorrect rotation and scale when using the DirectX Shader
The Wall Worm Material Library Generator originally created DirectX Materials for all materials. But updates to the VMF Exporter changed the way materials are interpretted. Whenever possible, you should not use DirectX Materials.
Phong Materials
Setting up a Phong material for Source using Wall Worm.
Example Files
3ds Max files showing how to do various tasks in Wall Worm.
FGD Parser Problems
Details on known issues with the FGD parser in the free version of Wall Worm.
Privacy Policy
The Wall Worm Privacy Policy.
Known Issues
Known issues with various Wall Worm tools.
Using WWMT
Articles on using the Wall Worm Model Tools.
Prop Data and Custom Gibs
Explanation of the Prop Data and Custom Gibs rollout in Wall Worm Model Tools.
VBSP.exe has stopped working
VBSP can crash if there are no entities or world geometry in your scene.
OSL: Radial Gradient
Simple Radial Gradient OSL map for 3d Max included in Wall Worm.