Export Textures
How to export your model textures from 3ds Max to Source.
Using the IK Tab
Articles pertaining to the IK functions in Max and how they translate into settings for Source Game Engine models.
Max Crashes When Applying a Modifier
3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.
Hull Helper
Hull Helper is a simple UI to speed up making hulls from complex models.
Making Facial Animations
This page explains how to export your facial animations into Source. Facial animations are done using a different procedure than most animations in Source.
Export Textures to WAD
Export Bitmaps from your 3ds Max scene to WAD files.
Collision Hulls
Use Wall Worm to quickly build convex collision hulls for your model.
WWMT Tutorials
Tutorials and videos on using Wall Worm tools.