Exporting CAT and Biped Models
Export your CAT or Biped rig from 3ds Max into the Source Game Engine with Wall Worm.
Purging Corrupt Utility Files
Instructions on deleting corrupt utility files that can stop Wall Worm from working correctly.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
Models and QC
Information on exporting models and QC files.
Normal Tools
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.
Porting Levels into Source
General Overview of Converting Scenes that Were Not Designed with Source in Mind
Overview on porting scenes and levels from other sources.
Source Shader Settings
Control many Source VMT parameters directly inside 3ds Max.
VMAP Exporter
The Wall Worm Level Exporter can export 3ds Max scenes into Source 2 VMAP files.
Wrinklemaps
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
3ds Max 2019
All Wall Worm plugins now support 3ds Max 2019.