Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
Visgroup Manager
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
Nudge Tools
Nudge Tools in Wall Worm
Displacement Alpha Blending
Information on displacement alpha blending and the shaders you can use to visualize the blending.
Wall Worm Beta Changelog
Archive of Changelog from 2010
Archive of the Wall Worm Model Tools beta changelog for versions 0.5 to 0.999.
Sky Writer
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.
Wall Worm Model Tools
Wall Worm Model Tools is a collection of tools for getting your models and textures from 3ds Max into the Source Game Engine.