Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
Material Library Generator
Explanation of how to use the Material Library Generator.
Overview Exporter
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
Visgroup Manager
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
Wall Worm, the Angry Teapot and the Art of Xen
Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.
VMF Importer
You can use Wall Worm to import a VMF into 3ds Max. This allows you to bring in your Hammer project into 3ds Max.
Finding Leaks in 3ds Max
Some information on finding and troubleshooting leaks.
Rad Topics
Articles related to making and using radiosity in your levels.