Visgroup Manager
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
Tutorial: Nuclear Cooling Towers
How to create nuclear cooling towers with Displacements
Tutorial on creating nuclear cooling towers as displacements for the Source Engine.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
Using 4Way Blends
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
WWMT Changelog
Wall Worm tools changelog. Includes information and release date on each update to Wall Worm.
Updates to WW are Missing
Steps on fixing Wall Worm to use the latest version that is installed.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
Max Crashes When Applying a Modifier
3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.
Global Settings and Configuration
This floater controls global settings for Wall Worm. The settings control some system settings as well as default settings for common tools and actions in Wall Worm.